The Tactile Gaming Vest ( TGV ) does n’t just react when you get shelled in a secret plan . It transmits a dissimilar sensation depending on the variety of striking you take . Talk about augmented reality .
The TGV is a haptic feedback equipment that uses solenoids , eccentric - lot motors , and Peltier elements — all keep in line by custom electronics and a personal computing machine — to give users the ultimate immersive experience :
When the player ’s character have hurt in the game , the undershirt sham the appropriate maven ( slug hit , vibration , and/or heat ) in the right locating on the player ’s torso .

It ’s not the first feedback gaming vest , but it ’s the first I ’ve seen that distinguishes between a gun guess , a stroke , and a pewpew . The grad students who developed it did so by enlarge onthis intersection from TN Games . The TGV ’s still in the development stages , with some kinks to be worked out , but the potential difference for both gaming and moving-picture show - passing is pretty unbelievable .
https://gizmodo.com/force-feedback-gaming-vest-uses-compressed-air-to-mimic-359539
Although is n’t part of the fun of video games that you could get shoot without feeling it ? Naahhhh . [ iRoboticistviaMAKE ]

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